From the course: Autodesk Inventor 2018 Essential Training
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Mate or Flush constraint - Inventor Tutorial
From the course: Autodesk Inventor 2018 Essential Training
Mate or Flush constraint
- [Voiceover] Up to this point in the course you should already know how to create sketch geometry in parts. You even know how to put those parts into assemblies. Now what we need to look at is how you can build intelligence into those assemblies by adding constraints. Constraints are what tell parts where they're supposed to be positioned and how they're supposed to move or act within the assembly. On the screen, you can see the universal joint system I've been using, and one thing's changed here. For this movie, I've gone ahead and turned these three parts in the center into a universal shaft assembly. What we're going to do is look at how we could attach those parts together, and create that assembly. I've created a file that you can start from called Universal Shaft Start.iam. On the screen you can see the three parts that we need to connect together to generate that subassembly. To do that, we need to add some constraints. You can find the Constraint command in the Assemble tab…
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