- [Voiceover] When starting a new course…on Autodesk Inventor, I find it very helpful…to step back and provide everyone with an overview…of what Autodesk Inventor does and go over a few…of the basic workflow steps so everyone has…a good understanding of why we're here…and where we're going.…During this course, we will be working…with a small engine that you might find…in an RC boat, but to cover the basic workflow concepts,…I like to fall back to the toys that allow me…to do the things I do today:…the trusty Lego.…The reason for this is nearly everyone on the planet…will recognize what they are and how they work…without too much explanation,…and it allows me to easily explain the concepts.…
I see Legos as one of the most basic…physical prototyping tools around.…You have a bucket of standard parts,…and you snap them together in different configurations…to build anything you could dream of.…Autodesk Inventor is a digital prototyping tool…that allows you to build parts like a single Lego brick,…or parts of an engine, and then put them together…
Author
Released
3/25/2016- Changes in Autodesk 2017
- Creating a new project
- Using the ViewCube
- Sketching geometry
- Drawing lines, shapes, and splines
- Dimensioning
- Modifying geometry
- Creating work planes and axes
- Projecting geometry
- Importing AutoCAD data
- Modeling parts
- Adding holes and edges
- Creating feature patterns
- Sculpting objects
- Adding parts to an assembly
- Using constraints to position parts
- Adding materials and visual style to a drawing
- Creating drawing views
- Annotating a drawing
Skill Level Intermediate
Duration
Views
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Introduction
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Welcome33s
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Certification overview1m 27s
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Interface changes in 20171m 24s
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1. Basic Concepts
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Home Dashboard4m 30s
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2. Leveraging the Project
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Project file introduction5m 26s
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Creating a project4m 58s
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Setting up the project file5m 11s
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3. Navigating the Interface
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Using the ViewCube5m 15s
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Using the navigation tools7m 32s
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Using the browser4m 41s
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Using the ribbon bar3m 35s
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Using the marking menu3m 29s
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4. Sketching Concepts
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Sketching introduction4m 30s
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Understanding constraints6m 12s
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5. Creating Sketch Geometry
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Drawing lines6m 56s
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Creating rectangles and arcs11m 22s
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Creating splines8m 12s
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Construction geometry6m 31s
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Dimensioning4m 44s
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Parameters5m 53s
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6. Modifying Sketch Geometry
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7. Work Features
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Understanding work features4m 16s
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Creating offset work planes3m 23s
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Creating work planes7m 7s
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8. Projecting and Importing Geometry
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Projecting geometry8m 22s
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Importing AutoCAD data8m 47s
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9. Understanding Part Modeling
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Part feature introduction6m 11s
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Creating revolves10m 11s
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Creating a sweep feature5m 28s
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10. Building Parts with Placed Features
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Adding placed holes4m 14s
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Adding sketched holes3m 41s
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Adding threaded holes5m 23s
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11. Creating Patterns of Features
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Mirroring part features3m 22s
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Sketch pattern2m 46s
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12. Creating Sculpted Objects
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T-Splines introduction2m 12s
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Creating a base form3m 12s
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Taking advantage of symmetry5m 41s
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13. Adding Parts to an Assembly File
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Assemblies introduction1m 43s
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Placing components5m 23s
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14. Using Constraints to Position Parts
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Mate/Flush constraint7m 48s
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Angle constraint3m 46s
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Insert constraint2m 49s
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Driving constraints6m 11s
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Translational constraint1m 12s
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Motion constraint6m 19s
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Contact sets2m 37s
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15. Assembly Visualizaion Techniques
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Visual styles5m 27s
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16. Creating Drawing Views
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Creating section views5m 18s
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Creating detail views2m 41s
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Creating breakout views3m 18s
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17. Creating Basic Annotations
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Creating general dimensions5m 16s
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Changing dimension precision2m 42s
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Conclusion
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Next steps1m 5s
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Video: Exploring major workflow steps