Join John Helfen for an in-depth discussion in this video Creating a cone by revolving, part of Learning Autodesk Inventor.
In this movie we are going to be focusing on the Revolve feature.…To refresh, I have the Carburetor Housing open so that we can see the features we're going to be creating.…In this movie we're going to focus on the Revolve and the Extrusion that are extending…from the right side of the part.…This time rather than starting by sketching on a face in the part we're going to return…to the origin geometry, which we spoke about in an earlier movie.…When we created the base extrusion, Extrusion1, we took special care in how we created that…extrusion, we used the center-point rectangle, and we extruded in a symmetric way in both directions evenly.…
Because of that our Origin Planes are located directly in the center of this part, and now…we are able to use them to create the Revolve feature.…If you open the Origin folder in the browser and hover over the planes you can see them…highlighting in the Graphics window.…We're going to start by sketching on the XZ Plane.…Once we've selected in the browser the heads-up display allows us to create a sketch on that plane.…
Author
Released
11/14/2012- Navigating drawings with the View Cube and other navigation tools
- Sketching geometry
- Dimensioning parts
- Creating parameters
- Drawing circles, squares, and other shapes
- Creating extrusions
- Creating and managing constraints in assemblies
- Setting basic drawing dimensions
Skill Level Beginner
Duration
Views
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Introduction
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Welcome37s
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1. Basic Concepts
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2. Navigating the Interface
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Using the browser3m 17s
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Using the ribbon bar2m 10s
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Customizing the toolbars3m 7s
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Using the Marking menu2m 59s
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3. Sketching
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Introducing sketching3m 18s
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Working with origin geometry3m 47s
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Understanding constraints8m 43s
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Creating parameters8m 50s
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Creating circles and rectangles10m 56s
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4. Part Modeling
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Introducing part modeling2m 34s
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Creating a base extrusion5m 12s
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Creating multiple extrusions7m 35s
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Creating a cone by revolving6m 12s
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Creating holes6m 12s
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Creating a threaded hole3m 3s
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Using placed features2m 33s
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Editing part features5m 10s
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5. Assemblies
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Placing components6m 29s
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Assembling parts7m 16s
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6. Drawings
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Placing views6m 11s
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Setting basic dimensions2m 43s
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Changing dimension precision1m 24s
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Creating baseline dimensions1m 52s
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Conclusion
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Next steps1m 20s
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Video: Creating a cone by revolving