Moving from a design idea straight into code can be costly. How do you know you're building the right product? How do you know if it will work well for your target audience? If you're wrong, it will mean a whole lot of wasted time and code rework. It's much cheaper to build a paper prototype using sticky notes, paper, and glue. This proof of concept paper interface will let you test your ideas before you start programming.
- You've come up with great ideas…for how you can solve the problems you uncovered.…Now it's time to show those ideas back…to your potential customers to see how well you interpreted…and solved their issues.…Of course, just telling them a story…based on your scenarios isn't likely to work.…They may visualize something completely different…from the solution you were thinking about.…Then when you're done building it,…they'd be upset that you didn't give them the thing…that they'd envisioned at the beginning of the process.…The answer is to build a paper prototype…of the user interface your scenario describes.…
You'll have to design all the screens…for your product anyway later in the process.…Doing it now in a quick sketch format…is an ideal opportunity…to find out whether your design ideas are likely…to work for your user base.…Just step through your story boards…and create interface screens…that handle each part of the interaction.…If your story board had a step…where the persona searched for something,…you need to ensure your interface contains a search box.…
Along the way, you'll learn who should be involved, what activities you need to perform, and how to observe users, come up with great ideas, test solutions with prototypes, and plan development. Plus, discover how to avoid the common issues that can get in the way of a successful design thinking session, and the traps that people fall into when using the process for the first time.
- Assembling a team
- Finding a location
- Watching real users
- Mapping the customer journey
- Identifying pain points
- Coming up with good ideas
- Testing ideas with real customers
- Planning development
- Understanding the benefits of design thinking