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Minimum usable product

Minimum usable product: Design Thinking: Implementing the Process (2016)
Minimum usable product: Design Thinking: Implementing the Process (2016)

Learn how design thinking ties back into agile development with the concept of the minimum usable product. What's the smallest thing you can build, in the minimum number of iterations, to test out whether your design concepts are actually going to work for your customers? Prioritizing the items on your story map lets you cut the list down to the absolute minimum that would help you know whether you are on track.

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Skill Level Intermediate
46m 40s
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Skills covered in this course
Interaction Design Web User Experience

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