- Pipelines and pipe connectors,…like other InfraWorks objects,…can be graphically edited using gizmos.…Let's take a look at how this type of editing is done.…I'm in the Ch 03 Lynda Heights model…and I've selected a proposal called Edit_Pipes_Gizmos.…I'm also going to choose the Common Area Iso bookmark…to zoom me in to an isometric of…the common area that we've been working on.…Notice also that I have Surface Opacity turned on…and if you're not sure how to get to that setting,…you do it by expanding the orange toolbar,…clicking the Design icon…and then clicking Surface Opacity.…
It's a toggle that switches between…50% and 100% opacity.…We want to be able to see through the ground a bit…so that we can see the pipes and structures beneath…that we're working with.…Let's talk about some of the different gizmos…that we have to work with…on pipelines and pipe connectors.…We'll start with pipelines.…If I diff my view underground and click on a pipeline,…I basically have two gizmos that I can use…that are actually useful.…
Author
Updated
6/9/2015Released
6/9/2015- Exploring the InfraWorks interface
- Creating new models
- Importing imagery, terrain data, and more
- Creating and editing roads, coverages, buildings, and pipelines
- Adding trees, water features, barriers, and city furniture
- Styling your world with material and road styles
- Adjusting view settings
- Creating a snapshot, storyboard, or animation
- Rendering your model
- Analyzing your design
- Sharing the model
Skill Level Beginner
Duration
Views
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Introduction
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Welcome59s
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1. Exploring the World of InfraWorks
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Navigating with the mouse3m 42s
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Looking underground4m 7s
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Navigating by selection3m 50s
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Creating and using bookmarks3m 33s
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2. Creating an Existing World
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Using Model Builder6m 52s
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Import imagery7m 21s
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Set the Model Extent3m 29s
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Import terrain data2m 39s
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Import vector data5m 55s
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Import point cloud data4m 56s
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Exploring Model Properties4m 49s
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Updating the model thumbnail1m 52s
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3. Redesigning Your World
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Creating roads7m 36s
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Working with Edit mode3m 20s
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Editing roads with gizmos4m 25s
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Creating coverages5m 13s
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Editing coverage properties5m 17s
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Creating buildings3m 40s
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Editing buildings3m 26s
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Editing building properties4m 42s
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Understanding proposals4m 36s
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4. Add Detail to Your World
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Creating trees4m 33s
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Editing individual trees4m 39s
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Editing groups of trees5m 15s
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Creating water features4m 47s
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Creating barriers4m 37s
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Editing style-based barriers3m 14s
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Creating city furniture4m 4s
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5. Change the Look of Your World
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Creating a material group6m 31s
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Creating a road style4m 31s
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Working with Style Rules7m 2s
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6. Present Your World
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Creating a snapshot2m 6s
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Rendering your model5m 46s
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Creating a storyboard4m 16s
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Adding a watermark3m 19s
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7. Analyze Your World
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Measuring your model3m 35s
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Analyzing visibility3m 40s
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Using Range Finder3m 15s
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Using Terrain Statistics3m 24s
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Using Terrain Themes4m 51s
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Using Feature Themes4m 4s
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Using Sun & Sky for Analysis2m 59s
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8. Share Your World
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Synchronizing a model3m 44s
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Creating a scenario6m 38s
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View your model online6m 17s
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Disconnecting a model2m 28s
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Duplicating a model2m 11s
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Conclusion
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Next steps50s
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Video: Editing pipelines and pipe connectors with gizmos