Join Eric Chappell for an in-depth discussion in this video Editing pipeline and pipeline connector properties, part of InfraWorks 2016 Essential Training.
- As you may have seen with other InfraWorks objects,…at times there are useful values in the Properties panel…that we can use for editing.…Let's see what they are for pipelines and pipe connectors.…I'm in the Ch 03 Lynda Heights model…and I've chosen a proposal called Edit_Pipe_Props…for pipe properties…and I'll choose the bookmark called…Common Area Iso.…Here we can see our model,…we've got our inlets…and our pipes underground.…The inlets are the pipe connectors…and the pipes are, of course, the pipelines.…
You'll also notice that I've got Surface Opacity turned on…or set to 50%…and that's why I can see…what's underground.…If you're not sure where that is,…you can see the toggle right here.…I'm on the Create set of tools…so you'll find that Surface Opacity setting there.…What I'd like to do is show you some helpful…values in properties that you can use to make some changes.…Let's look at…pipe connectors first.…I'll click on a pipe connector,…right click and pick Properties.…
A couple of helpful properties that you'll find are…
Author
Released
6/9/2015- Exploring the InfraWorks interface
- Creating new models
- Importing imagery, terrain data, and more
- Creating and editing roads, coverages, buildings, and pipelines
- Adding trees, water features, barriers, and city furniture
- Styling your world with material and road styles
- Adjusting view settings
- Creating a snapshot, storyboard, or animation
- Rendering your model
- Analyzing your design
- Sharing the model
Skill Level Beginner
Duration
Views
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Introduction
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Welcome59s
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1. Exploring the World of InfraWorks
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Navigating with the mouse3m 42s
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Looking underground4m 7s
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Navigating by selection3m 50s
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Creating and using bookmarks3m 33s
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2. Creating an Existing World
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Using Model Builder6m 52s
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Import imagery7m 21s
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Set the Model Extent3m 29s
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Import terrain data2m 39s
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Import vector data5m 55s
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Import point cloud data4m 56s
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Exploring Model Properties4m 49s
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Updating the model thumbnail1m 52s
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3. Redesigning Your World
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Creating roads7m 36s
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Working with Edit mode3m 20s
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Editing roads with gizmos4m 25s
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Creating coverages5m 13s
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Editing coverage properties5m 17s
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Creating buildings3m 40s
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Editing buildings3m 26s
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Editing building properties4m 42s
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Understanding proposals4m 36s
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4. Add Detail to Your World
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Creating trees4m 33s
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Editing individual trees4m 39s
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Editing groups of trees5m 15s
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Creating water features4m 47s
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Creating barriers4m 37s
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Editing style-based barriers3m 14s
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Creating city furniture4m 4s
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5. Change the Look of Your World
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Creating a material group6m 31s
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Creating a road style4m 31s
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Working with Style Rules7m 2s
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6. Present Your World
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Creating a snapshot2m 6s
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Rendering your model5m 46s
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Creating a storyboard4m 16s
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Adding a watermark3m 19s
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7. Analyze Your World
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Measuring your model3m 35s
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Analyzing visibility3m 40s
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Using Range Finder3m 15s
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Using Terrain Statistics3m 24s
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Using Terrain Themes4m 51s
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Using Feature Themes4m 4s
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Using Sun & Sky for Analysis2m 59s
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8. Share Your World
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Synchronizing a model3m 44s
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Creating a scenario6m 38s
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View your model online6m 17s
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Disconnecting a model2m 28s
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Duplicating a model2m 11s
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Conclusion
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Next steps50s
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Video: Editing pipeline and pipeline connector properties