Join Josh Modglin for an in-depth discussion in this video Creating a material group style, part of InfraWorks 360 Essential Training.
- [Instructor] In our last exercise we created a road style. No what we've seen is some of the materials may not be exactly what we're looking for, and so we're going to create our own materials group, and add some materials to that group that will allow us to have control over the look of our materials in our road style. So we're going to go to the materials group tab in our styles pallet. Of course we were able to get to that from our infoworks build, manage, analyze model as well as the create manage section under styles pallet.
And we're just, again, going to take existing material group. Now we could of course again create our own, but it's always easier it seems like to edit by selecting one and hopping or duplicating that style. So we're going to create our own material group style and we're going to call this LinkedIn. And I'm going to select that material group and we're going to choose edit. And you see all the different styles here. Now what we're going to focus in on is curbside and so forth, and we're going to change the name of curbside to just plain concrete.
Whether it's sidewalk, whether it's curb, we're just going to use the same. So that means I don't need curb top, so I'm going to delete or move that. And if I scroll down, you'll see sidewalk, I can remove that. We'll make this a little bit simpler to work with. So now that I have concrete, I can just double-click on material, and it will open up a list of all of the different materials that we have in the material styles. And notice that they're categorized for us. So we're going to start with material roadway, but we could use all of these different types of categories as well to apply a concrete style.
Now notice there's some here already, we're going to kind of just shrink them down a little bit so we can see the names, and so you have material that's a little bit more generic, just calling it out by the color. Or you have material that's specific and what we're going to do is we're going to go with the swirl pattern. And click OK. So we have that set up, and then the asphalt looks good, it was just the concrete. We also have the matter of the grass. For the grass we want to create our own grass style.
But let's go ahead and click OK. And then we're going to have to make a change back to the road style, because the name of the material has changed as well assigned the LinkedIn material group. So I'm going to go to a road, select LinkedIn, select edit, and in this we're going to make some changes. We're first going to change the material group to LinkedIn, and click OK. And then you notice the ones with the asterisks, and those are ones that they couldn't find the name, so you see bright green showing up in our preview.
So we're going to change those names for all of those items to concrete. And as we do, you'll see that the look in our preview has cleaned up much easier to see, and the concrete looks much more like concrete now that we would see on a roadway project. So again I'm just going to have to slide this off so I can click OK. But once I do you'll see our road update.
So you see the style LinkedIn is applied, and if I scroll around you'll see that concrete is applied. And it looks much more like concrete. You see the swirls there. So we could even take that a little bit farther and work with the materials, and that's what we're going to do with grass. So I want to come to the material tab, and we're going to create a new grass material. So we're going to place this in the land cover catalog. And you see all of these different ones that are already there.
We are going to create from scratch a new grass material. Now click Add. It asks us, "Is this just a color or is it a texture". Well it's a texture. It says "All right, tell me where the texture is." So if you click the three dots and browse to the exercise files and we can locate in our exercise files under the material images directory there is a jpeg called grass-lawn-texture.
When we select that we open it up, and it tells us it copied that texture straight into the model resources folder. So wherever this model goes, including up on the cloud and back on somebody else's computer, this texture will follow. It took the size or resolution of the texture and said this is the settings. But we'll just bump this down a little bit and set it to eight foot, and we click OK. When we do so it places that new material there and we're going to name it LinkedIn_Grass.
So we have our new grass material, we go to our material group, and LinkedIn, select it to edit, and we're going to change the green space from this material to the one we just created. So I double-click on it, choose LinkedIn_Grass, click OK, click OK. And now our roadway has to regenerate, and you see our grass now applied to it. So creating these styles and editing these styles, and making them work is quite easy.
It's a matter of first making sure we have all the widths and the different materials, the different elements of the road placed in. And then making sure that we have the correct materials available in our material library, or the styles that we refer to as material styles available. And it's as easy as finding the right material images to get us the look and feel that we're going for.
- What is InfraWorks?
- Model Builder and Model Explorer
- Navigation tools
- Creating roads, buildings, land areas, and city furniture
- Using query tools
- Terrain and feature themes
- Working with styles
- Adding decorations
- Designing roads, bridges, and drainage
- Creating a storyboard