Join Josh Modglin for an in-depth discussion in this video Creating land areas, part of InfraWorks 2018 Essential Training.
- [Narrator] And now that we have our building in and we have our conception drive, or roadway, around the building, what we're going to do now is we're going to get our parking lot, a conceptional parking lot drawn in. Now it's not going to be perfect, but it's going to show the general spatial area that we're going to need for parking as well as the greeting that's needed. And we're going to use a new object that's still even in preview for Autodesk InfoWorks and the great thing is Autodesk continues to develop with InfoWorks moreso than any other software within the infrastructure suite or list of software that Autodesk has.
And so almost on a quarterly basis, if not even more regular, they release a new version, or update Autodesk InfoWorks and even in the process they have certain features that are in preview. So we're going to use one of those features in preview called land areas. It gives us a little bit additional control with how we're going to do our parking lot. So I'm going to go back, just want to make sure that everyone has the preview turned on, but we're going to go to our model and notice that I'm in the create parking start proposal.
So we're just going to choose to add a new proposal and we'll do create parking and we'll call this finish. And when I click OK of course now we can get to work without messing or changing our starting point for this exercise. And again, I'm also in the build, manage and analyze your infrastructure model tool set and we're going to choose to work with the create conceptual design features selection of tools here in this dropdown.
And notice now because I have land areas turned on, it's available here. Now the difference between land areas and coverage areas is as you see in the tool tip, coverage areas allow us to draw that spatial area. Land areas take the idea of a coverage, that spatial area, and allow us to add grading to the edges of those areas. So that's what we're going to do. So I'm going to go ahead and first though, before I do land areas, choose to add a road. We need some type of drive entrance so we're going to use a very simple sidewalk and greenspace, the drive entrance and we're going to place this, I'm going to slide this over, and we're going to place that driveway entrance somewhere right around between these two lights and I'll pick and try to get it somewhat perpendicular here.
And just double click when I'm done and notice what it does is it creates a little bit of a driveway and even cuts our boulevard, allowing for that left turn into our driveway. So we also have those curve cuts nicely set up for us and we're ready to kind of add our parking area. So I'm going to close this and we're going to choose land areas. Land areas provide us again, a nice big list of different types of styles to use for those land areas and I'm going to use a style for asphalt parking.
So to filter through all the many styles I have I just going to type asphalt there and then you have some of the styles that have the word asphalt in the name. So I'm going to choose the surface dark gray asphalt with the two by two tile look and then it's simply asking me to draw so we're going to start right around the entrance. And again we're just drawing a spatial area and I'm going to use my right click mouse button as I pan over and I'm going to pull over here and we'll add some parking maybe til about somewhere like that right there.
Put the drive down here. Something like that. When I'm done I double click, it draws the asphalt in. It gives me somewhat a look. And now notice I'm not exactly right, but we're going to fix that in a minute and one of the things, I'm going to close this, as I'm done drawing, is created this land area we can of course give it a name, but it's just a parking lot. But notice because we use land areas we have the ability to have some grading set up.
We can apply some rules or even do some manual grading. So we're just going to apply some, again, very simplistic rules. This is a conceptual design so we're going to apply some grading rules and we have some styles that are already out of the box here with Autodesk InfoWorks with that preview. And we're just going to choose that we're going to do cut and fill at three to one and in those areas where we do cut and fill the style we're going to use is grass. Click OK. It will now try to tie into the terrain at three to one using the edges of our land area.
If I hit escape, it will place this land area that we just drew into edit mode. That gives us some controls. For example I might want to pull the square grip a little bit more to the left so it lines up with the building. And I'm going to float over a little bit farther to the left. I'm going to float over to the other side here. Orbit around and do the same so I have my parking pretty much flush with my building and then with these arrows, these up arrows, you can change the elevation and so maybe we'll change the elevation here a little bit.
Get behind that tree. Pick it again, we'll change this one definitely, pull it up. And you can make edits. So as you go through you can kind of see some of the grading. We have a really good start of a design. We're able to show our client roughly what we're thinking about with the building, with the parking lot, with the drive up to the building and we did all of this in just a few minutes.
Really that's the power of Autodesk InfoWorks. We're able to really have different styles or present proposals, concepts to our client as they're there with us, quickly on the fly so that we're all on the same page as we continue through our design into design development.
- What is InfraWorks?
- Model Builder and Model Explorer
- Navigation tools
- Creating roads, buildings, land areas, and city furniture
- Using query tools
- Terrain and feature themes
- Working with styles
- Adding decorations
- Designing roads, bridges, and drainage
- Creating a storyboard