Learn how to use a mobile app known as POP to take photographs of your mobile app sketches, and add hotspots to make them tappable. In this tutorial, Diane Cronenwett demonstrates how to use POP to create a tappable flow for a mobile UX experience.
- [Instructor] Paper prototyping is based on sketching,…but there is a mobile app called POP…that allows you to take photographs of your sketches…and use hotspots to link all your screens together.…The benefit of using a tool like POP…is that you can get a little closer…to simulating a more natural tap behavior.…You can create a free account to save…and share your prototypes with others.…Let's walk through creating a prototype in POP.…When first opening the mobile app,…there's a plus sign on the top right.…That plus sign is how you're going to add your prototype.…From the tab bar, you have your Home tab.…
This is where you'll access your prototypes…once they've been created.…In the second tab, this is an area…to explore other prototypes that have been created using POP…if you'd like some inspiration.…The third tab has some printable templates…if you want to use paper to sketch out some ideas…and create prototypes on paper.…The last tab is Settings, and this has basic things…that you would expect to see in Settings…
Explore the benefits, techniques, and tools of prototyping in this introductory course with designer Diane Cronenwett. Diane covers the basics of building effective prototypes with the right "fidelity," and getting more valuable feedback from your design testing. Learn how to build simple, satisfying prototypes on paper, and use digital prototyping tools like Moqups, InVision, and Axure to add interactivity and animation.
- What is a prototype?
- How prototyping helps user experience
- Defining prototype goals
- Sketching ideas
- Creating paper prototypes
- Building low-fidelity and high-fidelity prototypes
- Creating HTML prototypes
- Testing and evaluating prototypes
- Choosing the right prototyping tool