Learn why it's important for designers to think about the scope of their UX prototype when putting a design in front of users. In this tutorial, Diane Cronenwett describes the importance of building the right UX prototype.
- [Narrator] Building the prototype to meet the needs of what you're going to test is extremely important. Let me give you a real life example of what I mean. Several years ago I created a semi-functional high fidelity prototype for usability testing. Because it was high fidelity, it set the expectation that everything was clickable. And when users went exploring the prototype with their mouse, some of the links didn't work and in some cases, actually showed errors. We had to stop the test because the users were confused on why the links didn't work and why some links led to errors.
I had to update the prototype and put it in front of users again. It was a learning lesson for me on how important it is to really think through your prototype and make sure that you're really building it in a way that won't distract from the design or from the outcome you're looking for. In my example, I made some assumptions that users wouldn't want to click in certain areas. Because I wasn't looking for feedback in those areas and I was wrong. I underestimated how important fidelity is in relation to the level of feedback users will be inclined to give. Sometimes you think, people won't click there.
But you'd be surprised of what people decide they want to click on during testing. So make sure that you've given your prototype some thought before putting it in front of users. And be ready to set some expectations with users on the kind of feedback you're looking for and if the prototype isn't fully functional let them know that some things just might not work yet.
Explore the benefits, techniques, and tools of prototyping in this introductory course with designer Diane Cronenwett. Diane covers the basics of building effective prototypes with the right "fidelity," and getting more valuable feedback from your design testing. Learn how to build simple, satisfying prototypes on paper, and use digital prototyping tools like Moqups, InVision, and Axure to add interactivity and animation.
- What is a prototype?
- How prototyping helps user experience
- Defining prototype goals
- Sketching ideas
- Creating paper prototypes
- Building low-fidelity and high-fidelity prototypes
- Creating HTML prototypes
- Testing and evaluating prototypes
- Choosing the right prototyping tool