Join Bob Levine for an in-depth discussion in this video Previewing your work, part of InDesign: Multistate Objects.
- While you're working, it's a good idea to check that interactivity's functioning properly. There are some built-in tools that are installed along with InDesign that make this easy. Now, you're gonna be either going to EPUB or DPS, and we've got two specific tools for that. For DPS, you're going to wanna open up either the Folio Overlays panel or the Folio Builder panel. They both have a preview function at the bottom of the panel. We'll just use the Folio Overlays panel for this.
I'll click on preview and then preview on desktop. That's gonna launch the Adobe Content Viewer. There you can see our file; it's a pretty good preview of what's on the page. I'll just pull this out of the way, so you can see that it is pretty much the same thing. I'm gonna go ahead and close the Content Viewer now, and I'm gonna just tuck this Folio Overlays panel back in. Now for EPUB, we've got a separate panel. For that I've got to go up to my Window menu and click on interactive and then open up the aptly named EPUB Interactivity Preview panel.
So, let's just click on that. When you open this panel, InDesign is gonna generate the HTML that's gonna be necessary for the EPUB. This panel is resizable, so I can come down into the lower corner here and I can just drag this out, and that's just gonna resize automatically. You can see that when I drag this out of the way, again we've got a pretty good preview of what we're looking for here. I'll go ahead and close this panel up because I don't need it right now.
But that'll give you an idea of how we're going to be previewing our work throughout the course. Verifying that everything is working properly is simple, and doing so periodically can help you troubleshoot any issues that might crop up.
- Working with the Object States panel
- Creating content for basic multistate objects (MSOs)
- Using layers and pages to create MSOs
- Adding and removing states
- Adding content
- Adding objects as states
- Controlling MSOs with buttons
- Using MSOs for interactive content
- Nesting MSOs