Planning is an important part of any project. In this video, learn the importance of taking the time to properly plan an app, and how gathering references can focus, filter, and refine your ideas.
- [Instructor] Planning is an important part of any project,…and at this stage, your brain will be flooded with ideas…of all the possibilities of what this app could be…and how it could function.…And you'll keep changing your mind and refining those ideas,…and it would be counterintuitive…to start working up an elaborate design in Illustrator…without carrying out some research…or making some sketches of these ideas.…So, it's important to go through a process.…You can sketch on paper or digitally,…if that's your preferred method.…
Just keep it loose and free-flowing.…So, by quickly sketching your ideas,…you allow yourself to make mistakes when it doesn't matter.…You know, it's just about getting ideas…out of your head and onto paper now,…so that you can filter, focus, and refine them later.…So, begin with what you know and what you've experienced.…There's also plenty of inspiration on the internet,…so we could take some time to gather some references,…whether it's a Google image search…or viewing concepts on websites such as Behance,…
Learn how to animate the prototype by watching Andy's follow-up course, Creating a Mobile App Interface in After Effects.
- Planning the app
- Sketching ideas
- Designing reusable components
- Converting artwork to symbols
- Completing the app screens
- Exporting artboards
- Preparing for animation