From the course: Pixel Playground

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Oyster Bar: Creating asphalt and concrete textures

Oyster Bar: Creating asphalt and concrete textures

From the course: Pixel Playground

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Oyster Bar: Creating asphalt and concrete textures

This week we're going to look at another part of the Oyster Bar. We're going to look at some of the textures. I'm going to come in close here and first what we're going to do is work on this asphalt right here. Now the asphalt in a city is ground in grime and all kinds of stuff. This one is, has got a extra little step in the fact that it's covered with water, which creates all these little ripples in there. So that's what we're going to do first is create that asphalt. Now, I've said many times that a way of doing these things is by using filters, and in this particular case, combination of filters. So, I can create a new file. And right here what we're going to do is we're going to take that, bring this to black and white. I'm going to give it some noise, so we'll go in and say add noise, add a lot of noise. Click OK, that's the good start right there. That becomes the basis for all the stuff that we need. Now I'm going to add a few filters to this. A few digital filters, but these…

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