From the course: Illustrator CS5 One-on-One: Mastery
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Establishing symbols for 3D art - Illustrator Tutorial
From the course: Illustrator CS5 One-on-One: Mastery
Establishing symbols for 3D art
As you may recall our final version of the apple at least inside of Illustrator looks like this and by the way the name of this file is 270-degree apple.ai and it's got all these really bright terrific plastiki highlights going on. It also has a stem and I've mapped the gradient onto the inside of the apple. By comparison, our current apple looks pretty drab, and I saved my progress as Fake-looking apple.ai. The first thing we're going to do is add the stem. So if you go to the LAYERS panel, twirl open the apple layer and you'll notice that I have two stem items up at top here; one stem stroke and I am going to go ahead and zoom-in on it, so we can see what's going on. I've assigned a variable with stroke to this path outline and the reason I did that was I wanted this stem to fold into the apple fairly naturalistically, so we didn't have too much in a way of big gaps going on. I guess I've got a tiny little gap at this point and I could fix that if I wanted to using the Width tool…
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Contents
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Just another dynamic effect1m 10s
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Introducing the 3D Revolve effect5m 1s
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The 3D Revolve settings7m 24s
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Fixing 3D rendering problems6m 32s
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Establishing symbols for 3D art6m 50s
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Mapping symbols onto 3D surfaces6m 14s
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Adjusting shading and light6m 25s
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Toning down 3D art in Photoshop5m 43s
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Adding a photographic texture7m 36s
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Converting from Illustrator paths to Photoshop masks4m 50s
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Making 3D droplets in Photoshop5m 58s
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Unifying textures with Smart Filters5m 48s
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Creating 3D type with Extrude & Bevel6m 44s
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Coloring and correcting extruded edges9m 14s
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