- So here we are…here's our hubcap…Now what's going to happen is that…I'm going to go in there and colorize…each one of these individual paths.…Now right here is the actual original file.…It has one additional path in here…and you can see where this came into play.…This happened after I started creating the entire thing.…Now basically I got my reference by going online…and looking at BMW hubcaps…and I got a whole bunch of them…so this file actually has two of them.…There's this one…and this one…two of the BMW hubcaps.…
So you're going to see how this one was created…because this is the one we started with…Now going into the layers…you'll see how each one of these was created.…There's the two hubcaps…and let's just open up this guy right here.…Now you can see that the outside line has been filled…Let's open up that folder that contains…all those individual elements…and there you see the body…and that's been filled with a little gradient…and given a little bit of noise…just for a little tiny bit of texture.…Next to that…
- Making reflections in windows
- Building the grill and hubcaps of a car
- Creating a boat interior
- Making a rope pattern
- Creating a bicycle
- Creating a bike's tires, seat, chain, and gears
Skill Level Intermediate
The Making of Amsterdam Mist: The Structureswith Bert Monroy5h 8m Intermediate
The Making of Amsterdam Mist: The Natural Elementswith Bert Monroy1h 58m Intermediate
Every object has a story4m 40s
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