Learn about important design attributes that create an iconic family of graphics: style, color, perspective, detail, etc.
- [Instructor] In 2000, Steve Jobs introduced…a new graphical user interface…for Apple's Mac OS, it was called Aqua.…The styling of the icons that came with the Aqua environment…were described by Jobs as lickable, due to their colorful,…highly polished, glossy-like aesthetic.…And the one you see in front of you now…is the Application icon at that time.…It had that kind of glossy, glassy look to it,…and it brought forth that famous quote from Steve Jobs.…
Now this approach to OS icons started a design revolution…within the subculture of iconography design,…and that produced what I describe as an over-rendered…app icons, like the one you see here.…This trend lasted for many years,…and has now led to a more flat based…design aesthetic with simplified detailing.…And so this icon went from the glossy, lickable icons…of that era, to the current era…of icon aesthetics, which is a flat approach.…
Now, I much more prefer this, I think aesthetically…it looks better, but if you notice, look how…even the icon imagery that forms an A,…
- Developing icon ideas
- Simplifying complex shapes
- Drawing visual metaphors
- Establishing visual continuity
- Creating flat icons
- Creating long shadow icons
- Detailing icons
- Creating pixel perfect icons
- Reviewing how icon art is used in a variety of design contexts
Skill Level Intermediate
Drawing Vector Graphics: Patternswith Von Glitschka3h 59m Intermediate
1. Iconic Fundamentals
2. Vector Icon Design
3. Raster Icon Design
4. Iconography Samples
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