Creating Flex skins for use in Flash Builder


show more Creating Flex skins for use in Flash Builder provides you with in-depth training on Web. Taught by Mordy Golding as part of the Illustrator CS5 for Web and Interactive Design show less
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Creating Flex skins for use in Flash Builder

One of the benefits of working with Flash Catalyst is that it builds all of your artwork using the Flex framework, which is very developer-friendly. However, you don't always need to use Flash Catalyst. In fact, if you are working directly with a developer and you are helping them actually create what we call skins for different components, meaning what buttons look like or what sliders look like, you can actually define those types of elements inside of Illustrator and then send a single document that contains all these Flex skins to the developer directly who can import them right into Flash Builder.

One of the really nice things about Illustrator is that there is a script that comes with Illustrator that let's you easily create these types of Flex skins. Now I'll point out, by the way, that Flash Catalyst conforms with a Flex 4 framework, which uses something called Spark components. They are somewhat different than the skins that developers would use in the Flex 3 frame...

Creating Flex skins for use in Flash Builder
Video duration: 2m 19s 6h 20m Intermediate

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Creating Flex skins for use in Flash Builder provides you with in-depth training on Web. Taught by Mordy Golding as part of the Illustrator CS5 for Web and Interactive Design

Subject:
Web
Software:
Illustrator
Author:
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