Creating a sketch of your character in a turnaround, which is a viewpoint that shows the character from front, back, and side view along a grid, helps you to keep the proportions consistent. Although turnarounds are typically used for animation, they can be useful for any situation where the character is appearing in sequential scenes. Here you’ll see how a turnaround is used to maintain consistency of a character in both two dimensional and three dimensional form.
- Creating a sketch of your character in a turnaround,…which is a viewpoint that shows the character…from front, back, and side view along a grid,…helps you keep the proportions consistent.…Although turnarounds are typically used for animation,…they can be useful for any situation…where the character is appearing in sequential scenes.…When illustrating the Willow Buds series…it was important for me to keep…the characters' proportions consistent…from page to page and book to book,…so that a child reader would recognize who was who.…These sketches served as a reference guide for me…to keep elements like costume, body, and head shape,…as well as overall silhouette consistent.…
For Leslie (mumbling) it's critical to capture the character…in three dimensional turnarounds,…as her characters need not only to move through space,…but to be lit and dimensionalized in a digital…or traditional format.…Here you see the witch doctor…shown first as a flat finished sketch…and then as a clay sculpt from different points of view.…
Mary Jane explains how the components of good character design can be broken down into concrete elements. She shows how body shape, posture, anatomy, facial expression, costume, color, movement, and abstract aspects like archetypes and environment bring a character to life. The lessons are illustrated with examples from Mary Jane's books, as well as famous, heart-warming characters created by a group of extraordinary character designers.
- Capturing the heart and soul of a character
- Using the right tools
- Relying on archetypes
- Adding motion
- Painting shapes and silhouettes
- Understanding anatomy and proportion
- Creating easy-to-read facial expressions
- Coloring your character
- Designing a cast of characters
- Making fantasy creatures believable
- Going from 2D to 3D