From the course: Houdini 15.5: Dynamics and Simulation
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Wire deform arm geo with wires - Houdini Tutorial
From the course: Houdini 15.5: Dynamics and Simulation
Wire deform arm geo with wires
- [Male Narrator] Now we're going to take a look at our arm geometry. Let's go inside of our arms geometry object, and, our wires if you remember, we had three of them kind of in a circle shape around the base of the top the jellyfish body, and so what we need to do here is we need to array out three of these arms, use some wire capturing to capture them with some base wires, and then apply the wire motion that we got out of simulation to that, so it's a couple steps here and we'll go through it. First off, we're going to lay down a transform node. I'm just going to offset this 0.4 Rz just to position our arm properly, and next, actually, I'm going to grab this bound, blast, and resample setup that we had done before to create the wire based on the arm. I'm going to copy that, and I'm going to paste that out here. I'm going to put that under the transform right here. The main difference is under the resample. Instead of 49 I'm going to do 999. We're going to have this be a thousand…
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Contents
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Process overview44s
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(Locked)
Create FEM simulation3m 53s
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(Locked)
Create a point deform system7m 16s
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(Locked)
Run and cache FEM simulation2m 27s
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(Locked)
Prep edge geo for wire sim2m 4s
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(Locked)
Create tentacle geo7m 3s
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(Locked)
Create tentacle sim4m 36s
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(Locked)
Create volume noise for wire sim3m 9s
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(Locked)
Add volume advection to wire sim5m 42s
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Create wires from arm geo5m 27s
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(Locked)
Add arm wires to wire sim3m 15s
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(Locked)
Combine and export wire sim3m 36s
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(Locked)
Create tentacle geo from wires8m 59s
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(Locked)
Wire deform arm geo with wires7m 5s
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(Locked)
Ray arm geo to body geo6m
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(Locked)
Combine elements and export alembic3m 34s
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