Join Scott Pagano for an in-depth discussion in this video Overview of the Houdini Engine in CINEMA 4D, part of Houdini Engine for Cinema 4D and Maya.
- The Houdini Engine plug-in for Cinema 4D…is part of the Cinema 4D installer package…so when you install Cinema 4D it installs it in there.…You also need to have Houdini installed separately…which you'll have done and have that up and running…and licensed as well.…The way to load an asset into the Houdini Engine…via Cinema 4D is to click on the Pipeline menu up here.…Go into the Houdini Engine menu and you'll see…there's a few different options…and the one we're interested in is Load Asset.…And this is where we can navigate to our asset files…and actually load them in.…
You'll see there's a few different options…in this menu as well.…If you click on the Get Houdini Installer option,…that will actually start a download from the side effects…website of the proper Houdini version I have installed.…There's also the Get Assets From Orbolt option.…Orbolt is an online portal to be able to purchase…various Houdini assets that other people have made.…That's an overview of where the Houdini Engine lives…within Cinema 4D and next up we'll load an asset in…
This course introduces the typical Houdini pipeline for creating complex systems that can be passed along to shot creation. Scott Pagano shows how to load the Houdini Engine in Maya and CINEMA 4D, create simple geometric networks, build more complex particle systems and fluid simulations, and create a procedural building generator for quickly blocking out buildings in Maya and C4D scenes.
- Overview of Houdini digital assets (HDAs)
- Preparing digital assets in Houdini
- Loading Houdini assets in Maya and CINEMA 4D
- Building a particle systems with the Houdini Engine
- Creating a procedural building generator