Author
Released
1/19/2015These tutorials introduce the fundamental 3D concepts (modeling, animation, texturing, lighting, and rendering) as they apply in Houdini. Instructor Scott Pagano shows how to manipulate geometry; apply materials; add lights and cameras to a scene; render work with Houdini's internal renderer, Mantra; and even create simple particle systems. The course will start new users on a path to more advanced 3D work and show experienced users of other 3D packages how to transfer their skills to the world of Houdini.
- Setting Houdini preferences
- Modifying geometry
- Copy stamping
- Setting keyframes
- Manipulating animation channels
- Shading and texture mapping
- Lighting scenes
- Rendering with Mantra
- Creating particle emitters
Skill Level Intermediate
Duration
Views
- [Voiceover] Hello, I'm Scott Pagano and welcome to Up and Running with Houdini. Houdini is a really powerful 3D application that's particularly unique due to it's all-procedural workflow and that we build using some traditional 3D techniques, but we're also building networks of nodes to build more complex systems that allow for a tremendous amount of power and flexibility. We'll start off taking a look at how to deal with geometry in Houdini and then we'll move on to looking at animation. And then we'll move on to dealing with shading and lighting and rendering, so we can figure out how to use materials and how to add light and cameras to our scene.
As well, then how to deal with Mantra, Houdini's internal renderer, to write files out to disc. Finally, we'll take a look at how to do simple particle systems in Houdini, how to get particles emitting off of an object, and how to manipulate the forces that are driving those particles. Historically, Houdini has been an intimidating 3D application, but we're gonna show you all the basic steps you need just to get up and running. So let's dive in.
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Introduction
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Welcome57s
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1. Overview of Houdini
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Understanding the interface19m 45s
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Setting Houdini preferences3m 17s
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2. Geometry in Houdini
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How to modify geometry5m 20s
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Understanding groups7m 8s
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Understanding attributes7m 8s
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Using the Copy node2m 36s
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The power of copy stamping6m 54s
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3. Animating in Houdini
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How to set keyframes3m 9s
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4. Shading in Houdini
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Shading attributes9m 12s
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5. Lighting in Houdini
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Adjusting light parameters2m 57s
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Using sun and sky lighting2m 27s
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6. Rendering in Houdini
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Render passes in Mantra9m 55s
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7. Particles in Houdini
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Conclusion
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Next steps40s
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Video: Welcome