From the course: Houdini Essential Training
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Grid and snapping - Houdini Tutorial
From the course: Houdini Essential Training
Grid and snapping
- [Narrator] Now we're going to take a look at a super important and super basic fundamental of 3D which is just our grid and we're going to look at how we can display our grid, change its settings, and then also use it to snap objects too, which is something we often (mumbles) do when we're moving things around and when we're modeling points or faces. What we're going to do is we're going to turn on our grid so that is the upper right icon here, with the display reference plane Ortho grid, so I'll turn that on. I'm going to turn off the training room display, hit the escape key, go into view mode, and, okay, so we have our torus and our grid. So quite simply, all I need to do is make sure the grid snapping is on right here, select, our cursor is on, grab the object, hit the T key to get the manipulator, and then, boom, you can see that we're snapping to these points on the grid and you can see these little grid points ghosted and highlighted around. Alright, so that's how we snap an…
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Contents
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Object vs. suface context4m 14s
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(Locked)
Geometry types5m 38s
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(Locked)
Viewing standard attributes3m 12s
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(Locked)
Selection3m 2s
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(Locked)
Grid and snapping2m 26s
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(Locked)
Basic box up modeling4m 3s
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(Locked)
Polysplit and edge loops6m 18s
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(Locked)
Clip and mirror3m 36s
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(Locked)
Polybevel and divide4m 52s
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(Locked)
Curve SOP3m 6s
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(Locked)
UV unwrap3m 31s
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(Locked)
Creating groups6m 31s
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(Locked)
Creating attributes7m 49s
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(Locked)
Copy SOP2m 43s
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(Locked)
Copy SOP with template attributes4m 39s
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(Locked)
Copy SOP with stamping6m 55s
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(Locked)
Packed feometry4m 59s
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(Locked)
Geometry with VDBs4m 1s
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(Locked)
VOP SOP6m 42s
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(Locked)
Subnetworks7m 46s
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(Locked)
Caching geometry5m 19s
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(Locked)
Export Alembic4m 51s
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(Locked)
Import Alembic2m 4s
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