Join Dermot O' Connor for an in-depth discussion in this video Pencil textures, part of Toon Boom Animate and Harmony Essential Training.
- So the one texture pencil line that we have in the Properties panel, if we click on the pencil tool, is the charcoal stroke so let's just use that, see what it looks like, which is nice enough but often you'll want more than that. So let's make our own version. In order to do that, let's click on this arrow tool and we have a section of alternative textures that come as defaults down here. Now you see as I click on each one, the Preview panel changes. So what I want to do is to find a nice looking one. The grain looks like a good pencil stroke.
Let's pick that and let's make a bit bigger so we can see what's happening. And we can make the minimize size like a really thin end on this. We can make the start or the end of the line as flat if we want but I like rounds better. And we can create the amount of smoothing in the line and you can see as I'm changing the slider here, it's changing it over here. Contour smoothing as well. So these two settings will dictate how the line will look and your best chance at learning how these work is simply to use it.
You'll see as different strokes operate how they suit you. So, let's go with this. And now we want to save this and we click on this button here and we call it My_Pencil. Okay, close now, and you see now we have My_Pencil down here. There it is. Now what if you want your own texture? You need a specific look for a project. Not a problem so we're gonna make that as well.
So we can work from this base. Click on this arrow again and this time we want to load in our own texture at the end of all the defaults. So this plus button here. Now what I've done in our Exercise Files folder for 02_04, I've already made this texture and it's a PSD file. The texture has to be a PSD file and it has to have an alpha channel, a transparent layer beneath it. So if it doesn't have that, it may not work for you. So, click Open, and here it is.
Click on that and you see our preview has shifted to this, it looks like a lizard skin or something. So, go a little bigger and you'll see what I mean. And don't forget, save this as My_Lizard. Okay? And now when we paint with this, or draw rather, let's zoom in, and you can see we have this, it looks like a snake. So this is great. So what if you want to alter the position of the texture because sometimes it might render in a strange way? So we go to the Contour Editor and go Edit Gradient Texture.
So as you can see, I had to select the line first with the select tool and then select Edit Gradient Texture and this reveals, you won't see it at one end of the stroke but you'll see it at this end, so we zoom in. I'm using the wheel mouse to zoom in and out and this gives you a bunch of control handles and now you can see, as I move these handles, I can control the position and this little arrow is controlling the point at which it's mapping onto the line. And I can scale and stretch how the texture is mapped onto the pencil stroke.
So that's how you edit the texture of a line.
Note: Dermot uses Toon Boom Animate to demonstrate these techniques, but Toon Boom Harmony and Toon Boom Animate Pro users will also benefit from the training.
- Creating scenes
- Drawing and transforming objects
- Applying color and ink
- Drawing keys and breakdowns
- Easing in and out
- Nudging in 3D space
- Rigging a character
- Animating with forward and inverse kinematics
- Morph-tweening characters
- Animating cameras
- Performing automatic lip syncs
- Exporting movies and images