From the course: Migrating from Flash to Toon Boom Harmony

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Bones IK rig

Bones IK rig - Harmony Tutorial

From the course: Migrating from Flash to Toon Boom Harmony

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Bones IK rig

- At this point, if we were working in Flash, my tendency would be to take all these layers and nest them inside a symbol. We don't really recommend doing that in Toon Boom Harmony because it's not designed really to work like that, and if you do work like that in Harmony you're practicing bad habits, honestly, and you're really working against all the stuff that's great about this program, there's lots of others probably that drive you nuts, but some of the stuff if so much better than in Flash, so that's just a few you want to really use, so that's where we use pegs. This is the Harmony equivalent of nesting your work inside a symbol and let's see how this operates. I'm going to get the rest of these layers and just tuck them in there, you'll see this little indent line, let's see if I've done this right now, I find this one kind of tricky to work with. Let's see if we can get it in there. The mouth has gone to the bottom, so I'm just going to shunt that back up there. We can…

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