Join Dermot O' Connor for an in-depth discussion in this video Animate and video card settings, part of Toon Boom Harmony Essential Training.
- [Instructor] A couple of things you might want to take care of when you start the program is to go under the preference settings and make sure that some things are working fine. Let me show you what I mean. So I'm going to pick a brush and not worry about the details. We're just going to get very quickly, brush tool. Here, make it fat, draw a line. As you can see, it really doesn't look nice. There's a jaggy edge to this. It's not anti-aliasing. So let's go, edit, preferences, and you should see some sequence of tabs. These will vary from version to version. But you're looking for something under OpenGL, full scene, anti-aliasing.
Click OK. It may look different on a Mac or you might not even have this problem on a Mac but this is a common problem on Windows systems. So we have to relaunch. So I'm going to save this. And relaunch. Now when we zoom in, we see anti-aliasing. So that's nice, so we can zoom out and it still looks really smooth. So that is a very important first step to make sure that you don't see jaggy lines.
There are issues with some older versions where you might need to tweak your video card settings. It's not something I'm going to go into in detail. But if you do, because it's going to be different for people with different cards, but there are anti-aliasing settings in various video cards, particularly Nvidia, which are very common. So if this problem does persist and that doesn't fix your issue, I recommend you Google it for your particular video card to find out what the procedure will be because that'll be a tweak inside your video card preference settings.
And because it's going to be different for everybody, I'll leave it at that. But you should not settle for anything less than this kind of anti-aliasing. Do not work with this program if you see those awful jaggy pixels.
AuthorDermot O' Connor
- Creating scenes
- Transforming objects
- Applying color and ink
- Drawing keys, breakdowns, and in-betweens
- Easing in and out
- Nudging in 3D space
- Rigging a character
- Animating rigged characters
- Morph-tweening characters
- Animating cameras
- Adding sound and dialogue
- Exporting movies and images
Skill Level Beginner
2D Animation: Animate Flying Creatureswith Dermot O' Connor33m 12s Intermediate
2D Animation: Animal Walk Cycleswith Dermot O' Connor42m 43s Beginner
Learning 2D Animation Principleswith Dermot O' Connor2h 25m Beginner
4. Traditional Animation
5. Digital Animation (Motion Graphics)
6. Character Setup and Rigging
7. Animating a Rigged Character
8. Multiplane Camera
9. Sound and Dialogue
11. Exporting Movies and Images
Next steps1m 18s
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