Join Chris Reilly for an in-depth discussion in this video Checking out vector attributes, part of Learning Grasshopper.
…In the last video we talked about the three main components of vectors.…Direction, magnitude, and sense.…And we can illustrate how those properties work by building a little bit off of…this example.…So for now I'm just going to delete the vector x, y, z components.…I'm just clicking to select it and hitting Delete.…And I'm also going to zero out my sliders.…Now I'll add in a move component, and…that's located under the Transform > Euclidian component panel.…So I'll just move and just click and drag it onto the canvas.…So, we're going to move the point that's being generated from our…construct point component.…So I'll connect the point output with a moves based geometry input.…
Now, move's second input asks for a translation vector.…So that's this one labeled T.…And by default, it's defined locally as 0, 0, 10.…If we look at what's going on in Rhino,…I can see the duplicate point created by move.…It's above the original point by 10 units.…So the translation vector has moved the point 0 units in the x direction,…
- What is Grasshopper?
- What's an algorithm?
- Setting input data
- Using data matching
- Looking at mathematical and logical functions
- Analyzing curves and surface data
- Working with transformations
- Manipulating the Data Tree
Skill Level Appropriate for all
2. Working in Grasshopper
3. Math and Logic Functions
4. Curves and Surfaces
6. Data Tree
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