Author
Released
9/21/2012- Installing V-Ray
- Creating natural daylight with V-Ray Sun and Sky
- Bouncing light around with irradiance mapping and light caches
- Setting up a depth-of-field effect
- Creating diffuse and reflective surfaces
- Working with the Adaptive DMC engine
- Manipulating color mapping
- Adding caustic lighting and occlusion effects
Skill Level Intermediate
Duration
Views
- [Voiceover] Hello and welcome to SketchUp Rendering Using V-Ray. My name is Brian Bradley, and I am really excited to be able to introduce you to this powerful lighting and rendering solution for the SketchUp Application. As this course is designed to help us get up and running with V-Ray in SketchUp, we will, first of all, install and then set up V-Ray plugin in the SketchUp application. We will take a look at using V-Ray's extremely powerful and versatile lighting tools to add some illumination to our scene.
This will include examining the V-Ray sun and sky systems, which can be used to add natural looking daylight to our renders, as well as looking at some of the V-Ray specific light types available that can be used to mimic artificial light sources. We will naturally take a close look at the V-Ray standard material as it will help up recreate some useful real world material types. As V-Ray can easily be utilized as a virtual photography studio, we will want to put some of its effects tools to work and add an extra level or believability to our renders.
As we have all of this and more, let's go ahead and dive right in.
Related Courses
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SketchUp 8 Essential Training
with George Maestri6h 26m Beginner
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Introduction
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Welcome1m 10s
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1. Getting Ready to Render with V-Ray
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Installing V-Ray2m 27s
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2. Lighting the Place Up
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Using the Omni Light7m 9s
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Exploring the Spotlight4m 37s
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3. Bouncing Our Light Around
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Using the DMC engine11m 18s
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4. Working with the Physical Camera
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5. It's a Material World
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Creating diffuse surfaces9m 44s
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Creating refractive surfaces9m 53s
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6. The Quality Control Department
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Using fixed-rate sampling10m 21s
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Manipulating color mapping5m 52s
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7. Adding Some Pizzazz to the Rendered Output
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Adding displacement to materials10m 48s
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Creating occlusion effects8m 13s
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Conclusion
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What's next?1m 21s
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Video: Welcome