John Roshell shows you how to set up a new file for working in Glyphs. He explains the structure of the editing window, including the bounding box, ascender, baseline, and x-height. He also shows you where to change those values, and how to name your font family.
- [Instructor] Our first step in Glyphs is to create a new font file and name our font. We'll also take a quick look at the edit window, which is where we'll spend most of our time getting creative. So in Glyphs, I'm going to go to File, New. You can see Glyphs has already created upper and lowercase A through Z, very nice of them. We'll also need numbers and punctuation, but we'll add those later on in the course. To work in any character, we'll just double-click that letter. And this is called the edit window, and they've handily provided a bounding box, which is sort of the outer edges of where the letter will sit.
The left and right are called the side bearings. The top is the ascender, and the bottom is the descender. All of your letters should fit within this window. There's also guides for the caps height, the x-height, which is the height of the lowercase letters, and the baseline, where all the characters' bottoms sit, just the rug in the kindergarten classroom. Get your bottoms down here. So let's name our font. Font Info, and over here in Family Name, I'm going to name is Glow in the Dark Slime. Over here is units per Em is 1,000.
We'll leave that as is, but remember that number for later. Under Masters, you can see the numbers for ascender, caps height, x-height, and descender. We can change those numbers later on if we want to, just to line up with how our font actually sits in the windows once we're working. Close this window, and let's save our file before we go any further. I'll save it in the exercise files for the next chapter, so it's ready to go. We set up a new file for creating our font. We named it. We learned a little bit about the size and guidelines in the editing window, and we saved our file.
Now we have a place to start getting creative.
Join professional illustrator John Roshell as he shows how to design an alphabet of letters from scratch using Glyphs, a popular software for type designers. John familiarizes you with the qualities of a successful onscreen font, and explains how to design with pencil and paper—and then import those hand-drawn letters into Glyphs. He also demonstrates how to set up a Glyphs file and trace imported letters manually or with autotracing software, and then refine the letter shapes to maximize their readability and personality. To wrap up, he shows how to finalize and output your design, including how to efficiently create missing letters and numbers to complete your creation.
- Why create your own font?
- Designing with pencil and paper
- Setting up a new Glyphs file
- Tracing letters with the pen tool
- Auto tracing letters with Capture
- Cleaning up letter shapes
- Refining angled and round letters
- Setting spacing and kerning
- Fine-tuning for screen use