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George Maestri

George Maestri George Maestri is an animation director and producer in L.A. His clients include Disney and Comedy Central.

George Maestri is an animation director and producer based in Los Angeles. He has written a number of books on 3D character animation, including Digital Character Animation (New Riders), and Maya at a Glance (Sybex Books). His credits include work for such studios as Nickelodeon, Disney, Warner Brothers, and Comedy Central.
56 courses
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  • view course page for Maya 2017 Essential Training

    Get the essential training you need to create high-quality 3D models and animations in Maya 2017. Learn core Maya skills such as modeling, texturing, rendering, and animation.

    8h 33m
    Appropriate for all
     
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  • view course page for Maya: Time Editor

    Learn how to reuse, blend, and move animation between characters with the Time Editor in Maya 2017.

    50m 58s
    Intermediate
     
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  • view course page for Introduction to 3D

    Learn the basics concepts underlying all 3D modeling and rendering software: navigating 3D space, modeling, texturing, rendering, and more.

    4h 23m
    Beginner
     
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  • view course page for Maya 2016 Extension 2 New Features

    Find out how to use the new features in Maya 2016 Extension 2, including the Content Browser, MASH networks, Quick Rig, the Pose Editor, Light Editor, and Render Setup dialog.

    1h 24m
    Intermediate
     
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  • view course page for Maya: Render Setup System

    Maya's new Render Setup dialog provides everything you need to manage multiple renders within a single window. Learn how to use Render Setup and the Light Editor—included in Maya 2016 Extension 2—to create faster, more dynamic renders.

    47m 18s
    Intermediate
     
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  • view course page for SketchUp 2016 Essential Training

    Learn the basics of SketchUp's easy-to-use 3D drawing, design, and rendering tools in these SketchUp tutorials.

    3h 12m
    Appropriate for all
     
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  • view course page for Rigging Mechanical Objects in Maya

  • view course page for Animating Cartoon Characters in Maya

    Teaches simple steps to creating exaggerated cartoon animation in Maya, using principles such as squash and stretch, exaggeration, follow-through, and overlapping action.

    2h 17m
    Intermediate
     
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  • view course page for Rigging a Cartoon Character in Maya

    Add squash and stretch to a rig in Maya, using techniques specific to cartoon characters: stretchy joints, IK/FK switching, and facial rigging.

    2h 34m
    Intermediate
     
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  • view course page for Up and Running with Maya LT

    Learn the basics of Maya LT 2016, a 3D modeling and animation tool built especially for game makers.

    3h 24m
    Appropriate for all
     
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  • view course page for Maya 2016 Essential Training

    Learn the essentials of modeling, texturing, rendering, and animating with Maya 2016, the 3D package popular in the feature film, video game, and animation industries.

    7h 39m
    Beginner
     
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  • view course page for Animation Techniques: Creating Smooth Motion

  • view course page for Modeling a Cartoon Character in Maya

    Learn how to use Maya to model a simple cartoon character that can be later rigged and animated in the program of your choice.

    3h 6m
    Intermediate
     
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  • view course page for Getting Started in 3D and Animation

  • view course page for SketchUp 2015 Essential Training

    Learn how to draw, design, and animate your ideas in SketchUp, the fun (and free) 3D drawing software.

    2h 54m
    Appropriate for all
     
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  • view course page for Up and Running with MotionBuilder

  • view course page for Vehicle Modeling in Blender

    Find out how to model an iconic car—the Aston Marton DB5—in the free 3D modeling application Blender.

    4h 7m
    Intermediate
     
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  • view course page for Up and Running with MEL Scripting in Maya

    A quick introduction to Maya's MEL (or Maya Embedded Language) scripting, which can help speed up repetitive tasks and give you access to advanced features.

    1h 48m
    Intermediate
     
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  • view course page for Character Animation: Dialogue

    Learn how to convey emotion through facial expression, and animate dialogue, with these fundamental animation principles.

    2h 15m
    Beginner
     
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  • view course page for Product Shots in Blender

    Learn how to model basic objects in Blender and create professional-quality renders of product designs.

    2h 6m
    Intermediate
     
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  • view course page for Blender Essential Training

    Provides an overview of modeling, animating, and rendering 3D graphics in the open-source software Blender 2.6.

    7h 47m
    Beginner
     
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  • view course page for Character Rigging in 3ds Max

  • view course page for Maya 2015 Essential Training

  • view course page for Character Animation: Locomotion

    Learn how to create walk, run, and skip animations that give your character style and subtly move the story along.

    2h 41m
    Intermediate
     
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  • view course page for SketchUp Pro: Tools and Techniques

  • view course page for Entertainment Creation Suite: Getting Started with Toxik

  • view course page for Entertainment Creation Suite: Getting Started with Backburner

  • view course page for Entertainment Creation Suite: Getting Started with MatchMover

  • view course page for Character Animation: Basics

    Learn the skills all beginning animators need to know to bring their characters to life, including posing to the camera, animating from pose to pose, the basics of walking, and dialogue.

    3h 32m
    Beginner
     
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  • view course page for SketchUp 2013 Essential Training

    Start drawing, designing, and rendering your ideas with SketchUp, the 3D modeling toolkit used for everything from engineering to game design.

    2h 16m
    Beginner
     
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  • view course page for Foundations of Animation

    Learn the basic physics and motion principles that lie behind your 2D or 3D world, and time-tested techniques for bringing your animations to life.

    42m 32s
    Beginner
     
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  • view course page for Rendering Using Cycles in Blender

  • view course page for Maya Essentials 6: Lights and Rendering

  • view course page for Maya Essentials 5: Animation Tools

    Focuses on the basics of animating in Maya, including setting keyframes, working with animation editors, and automating animation with constraints and simple rigs.

    1h 20m
    Beginner
     
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  • view course page for Maya Essentials 4: Creating Textures and Materials

  • view course page for Maya Essentials 3: NURBS Modeling Techniques

  • view course page for Maya Essentials 2: Polygonal Modeling Techniques

    Delves into the theory behind popular polygonal modeling techniques in Maya, then walks through the basic process of creating objects, modifying them, and working with subdivision surfaces.

    2h 17m
    Beginner
     
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  • view course page for Maya Essentials 1: Interface and Organization

  • view course page for Character Animation: 3ds Max

  • view course page for Character Rigging in Maya

    Provides a basic introduction to rigging theory, plus details of how to create professional 3D characters in Maya.

    4h 37m
    Intermediate
     
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  • view course page for Creating Animated Characters in After Effects

  • view course page for SketchUp 8 Essential Training

  • view course page for Character Animation: Maya

    Shows how to animate 3D characters in Maya utilizing the basic principles of animation.

    6h 6m
    Intermediate
     
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  • view course page for Maya 2011 Essential Training

    Demonstrates the tools and feature set in Maya 2011, including the skills necessary to model, texture, animate, and render projects.

    9h 8m
    Beginner
     
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  • view course page for Maya 2011 New Features

    Explores the significant and robust feature set in Maya 2011 that add functionality to its 3D workflows.

    1h 22m
    Intermediate
     
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  • view course page for SketchUp Pro: Tools and Techniques (2010)

  • view course page for SketchUp 7 New Features

    Reviews the major enhancements to Trimble's free, user-friendly 3D modeling software.

    38m 17s
    Intermediate
     
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  • view course page for 2D Character Animation

    Teaches universal principles of animation, as well as how to use After Effects and Flash to apply all the tricks of the trade.

    5h 50m
    Advanced
     
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  • view course page for Maya 2009 New Features

    Explores the upgrades to the interface and covers soft selection and other modeling tools.

    1h 40m
    Intermediate
     
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  • view course page for Maya 2009 Essential Training

    Covers topics from the basics of the interface to bringing models to life with complex animation.

    10h 0m
    Beginner
     
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  • view course page for SketchUp 6 Essential Training

    Design expert George Maestri teaches the foundations of SketchUp's drawing, design, and rendering tools.

    3h 58m
    Beginner
     
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  • view course page for After Effects CS3: Animating Characters

  • view course page for Maya 2008 Essential Training

    Covers all areas of Maya 2008, from general workflows to specific modeling and rendering techniques.

    9h 41m
    Beginner
     
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  • view course page for Maya 8.5 Character Rigging

    An overview of rigging, character geometry, and topology, plus details of how to create professional 3D characters in Maya.

    4h 39m
    Intermediate
     
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  • view course page for Maya 8 Essential Training

    Explores Maya 8, including the improved interface, creating surfaces, texturing, adding light, and making motion trails.

    7h 59m
    Beginner
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  • view course page for Maya 6.5 Essential Training

    Guides new users through the features of this robust 3D modeling and animation application.

    8h 30m
    Beginner
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