Skip navigation

Connect the score to the game manager

Connect the score to the game manager: Unity 5: 2D Essential Training
Connect the score to the game manager: Unity 5: 2D Essential Training

In this video, Jesse Freeman teaches you how to use Unity’s PlayerPrefs class to store persistent data that can be read between game sessions. This is useful for storing settings and in this case, the high score from the player. Learning how to polish a Unity 5 game is an import skills for building a 2D game.

Resume Transcript Auto-Scroll
Skill Level Beginner
3h 22m
Duration
97,736
Views
Show More Show Less
Skills covered in this course
Developer Games

Continue Assessment

You started this assessment previously and didn't complete it. You can pick up where you left off, or start over.

Start Your Free Trial Now

Start your free trial now, and begin learning software, business and creative skills—anytime, anywhere—with video instruction from recognized industry experts.

Start Your Free Trial Now