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Triggered obstacles: Falling spike ball

Triggered obstacles: Falling spike ball: Building a Physics-Based Platformer in GameMaker Studio Using GML
Triggered obstacles: Falling spike ball: Building a Physics-Based Platformer in GameMaker Studio Using GML

You can use your new triggers to make a falling spike ball. The ball will be set in motion when the player contacts an associated trigger.

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Skill Level Beginner
2h 37m
Duration
3,245
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Skills covered in this course
Developer Games GameMaker

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