Skip navigation

Static obstacles

Static obstacles: Building a Physics-Based Platformer in GameMaker Studio Using GML
Static obstacles: Building a Physics-Based Platformer in GameMaker Studio Using GML

You can first create simple obstacles like saws and spikes for your character to avoid. These obstacles don't move or require joints.

Resume Transcript Auto-Scroll
Skill Level Beginner
2h 37m
Duration
13,452
Views
Show More Show Less
Skills covered in this course
Developer Games GameMaker

Continue Assessment

You started this assessment previously and didn't complete it. You can pick up where you left off, or start over.

Start My Free Month

Start your free month on LinkedIn Learning, which now features 100% of Lynda.com courses. Develop in-demand skills with access to thousands of expert-led courses on business, tech and creative topics.

Start My Free Month