Learning GameMaker: Studio and GML
With Randy Lutcavich
Liked by 59 users
Duration: 1h 20m
Skill level: Beginner
Released: 1/10/2017
Course details
Balancing ease of use with the advanced features developers need, GameMaker: Studio is a great choice for your next project—or your very first. This course provides an introduction for new game developers looking to use GameMaker: Studio for personal game projects. Learn how to create custom sprite-based artwork, import existing images, design an engaging game level, add collisions, and incorporate sound effects. Plus, learn about the benefits of using GML scripting over GameMaker's built-in drag-and-drop actions. Author Randy Lutcavich also helps you build UI elements like score text and game over screens, test and debug your game, and export the final project as an .exe file that can be shared and run on any Windows PC.
Skills you’ll gain
Earn a sharable certificate
Share what you’ve learned, and be a standout professional in your desired industry with a certificate showcasing your knowledge gained from the course.
LinkedIn Learning
Certificate of Completion
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Showcase on your LinkedIn profile under “Licenses and Certificate” section
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Download or print out as PDF to share with others
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Meet the instructor
Contents
What’s included
- Practice while you learn 1 exercise file
- Learn on the go Access on tablet and phone