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Introduction to liquid physics in Box2D

Introduction to liquid physics in Box2D: Building a Physics-Based Platformer in GameMaker Studio Using GML
Introduction to liquid physics in Box2D: Building a Physics-Based Platformer in GameMaker Studio Using GML

You can take a quick overview of the Box 2D liquid physics. You can see how to set things like viscosity so that your liquids act like water or oil.

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Skill Level Beginner
2h 37m
Duration
8,685
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Skills covered in this course
Developer Games GameMaker

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