We go over the global game settings for our project. Settings for GameMaker projects should be set before finalizing a game.
- [Instructor] The last item in our research tree…is the global game settings.…Let's double-click to open it up.…The global game settings is where…you configure your project for release.…It includes tabs that apply to all target platforms…and some that are platform specific.…In our case, the only platform we're allowed to export to…is Windows, so that's the only tab we see.…On the general tab, we see that GameMaker…has automatically created a game identifier,…as well as a game GUID hash that we could use…in our game if we needed it.…
We also see that we're using the new audio engine.…This includes the audio functions…that we used in this course.…Short circuit evaluations is just a check…to slightly optimize our game, if we're using…conditional statements like if checks with…multiple expressions and use fast collision system is…a new feature meant to speed up the collision calculations.…On the project info tab, it's a good idea…to fill out the author.…For instance, I'll put my name.…You could also set the version, it changes every time…
- Creating a new GameMaker project
- Creating sprites
- Importing existing images
- Adding collisions
- Playing sounds
- Designing game levels
- Creating start and game over screens
- Exporting the game
Skill Level Beginner
iOS Game Development with Swift 3 and SpriteKitwith Todd Perkins2h 52m Intermediate
1. Getting Started
2. The Game Pieces
3. The Gameplay
4. The Game Cycle
5. Finishing a Project
- Mark as unwatched
- Mark all as unwatched
Are you sure you want to mark all the videos in this course as unwatched?
This will not affect your course history, your reports, or your certificates of completion for this course.Cancel
Take notes with your new membership!
Type in the entry box, then click Enter to save your note.
1:30Press on any video thumbnail to jump immediately to the timecode shown.
Notes are saved with you account but can also be exported as plain text, MS Word, PDF, Google Doc, or Evernote.