Skip navigation

On September 14th, 2017, we published revised versions of our Privacy Policy, Terms of Service and Website Use Policy and published a Cookie Policy. Your continued use of Lynda.com means you agree to these revised documents, so please take a few minutes to read and understand them.

Create triggers

Create triggers: Building a Physics-Based Platformer in GameMaker Studio Using GML
Create triggers: Building a Physics-Based Platformer in GameMaker Studio Using GML

You can see how to create a simple trigger object that can do things like drop objects and fire projectiles.

Resume Transcript Auto-Scroll
Skill Level Beginner
2h 37m
Duration
6,307
Views
Show More Show Less
Skills covered in this course
Developer Games GameMaker

Continue Assessment

You started this assessment previously and didn't complete it. You can pick up where you left off, or start over.

Start Your Free Trial Now

Start your free trial now, and begin learning software, business and creative skills—anytime, anywhere—with video instruction from recognized industry experts.

Start Your Free Trial Now