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Create the player object

Create the player object: Building a Physics-Based Platformer in GameMaker Studio Using GML
Create the player object: Building a Physics-Based Platformer in GameMaker Studio Using GML

Create the player object, set the sprite, set the physics collision shape, and set the physics properties. Place the character object in the room.

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Skill Level Beginner
2h 37m
Duration
6,068
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Skills covered in this course
Developer Games GameMaker

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