From the course: Game Design Foundations: 2 Systems, Chance, and Strategy

Unlock the full course today

Join today to access over 22,600 courses taught by industry experts or purchase this course individually.

Types of decisions in games

Types of decisions in games

From the course: Game Design Foundations: 2 Systems, Chance, and Strategy

Start my 1-month free trial

Types of decisions in games

- [Brenda] To be skilled in a game, means that you have at least in part, mastered some part of it's system. When you play another less skilled player, you would likely win because you've learned and therefore mastered more of the game than they have. At the core, this means that you're making better decisions than the other player and likewise by default it also means that the game is presenting you with decisions which test your skill. Chess is all meaningful decisions whereas a game like Candyland presents none, except perhaps the decision to play. Meaningful decisions are at the heart of games of skill. Game designer Sid Meyer once classed games as a series of meaningful decisions. The use of meaningful is significant here. It means the player is invested in and responsible for the outcome and most importantly you know the decision will make a difference in the outcome of the game. You care about it as the player. You know that if your decision results in something good you were…

Contents