Join Adam Crespi for an in-depth discussion in this video Creating a particle renderer, part of Creating Motion Graphics with Fusion.
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- [Instructor] Even with just a little glimpse…of the particle toolset, we can see…it's very deep here in Fusion.…And there's a lot of fun we can have…in making our particles.…Right now, I've got it kind of where I want it.…It's just a little bit of twinkle in the air.…Just to kind of bring that shot to life.…What I want to make sure, though, with any particle system…and with any 3D system, in general,…is that I'm getting the maximum flexibility out of that 3D.…That I'm really putting to good use…all the different possibilities in it,…pushing the artistic flexibility as far down the line…of my composite as possible and not committing to…a final decision before I see the look…all the way through in the final look…and feel of the final color.…
Right now, what we've done is to get some particles in…and connect them into a Merge3D node.…This is great because it participates in that 3D space.…We wanna make sure we get that flexibility all the way out.…I'll click on one of my pRenderer nodes.…I have two of them connecting to player A and player B.…
- Importing and layering footage
- Creating a camera and setting up a renderer
- Animating cameras in 3D space
- Adding a particle system
- Lighting the scene
- Adding effects like depth of field and motion blur
- Painting a logo
- Adding text
- Rendering the final composite
Skill Level Intermediate
Mograph Techniques: Fractured 3D Typewith Ian Robinson1h 53m Intermediate
1. Importing and Layering Footage
2. Animating Cameras in 3D Space
3. Adding Particles
Creating a particle renderer6m 19s
4. Lighting the Scene
5. Adding Post Effects and Final Polish
6. Using Paint to Create a Logo
7. Adding Text and Rendering
Next steps1m 21s
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