Join Adam Crespi for an in-depth discussion in this video Adjusting the particle system and adding forces, part of Creating Motion Graphics with Fusion.
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- [Instructor] To maintain continuity in our shots,…we need to put some particles in this second one.…That desaturated yellow, player against the cloud shot.…For this one, I'm going to add a little bit more…to the particles.…Starting off with particles that are born…and kind of fill in the space around us…and around the ball and the player…but in this case, coming towards us…to match in with ball.…Right now there's nothing in the scene…and I'll pull up the divider between flow and monitor…and take a look at this underling.…Here, I got one merged 3D going on…because it's just those two pieces.…
I've done some things in the foreground…before the image plane to get these players and the ball…really kind of showing nicely…and I'm ready to drop in my particles.…Again, I'll right click and choose Add Tool…and go down under Particles,…and I'll choose pemiter.…Now, remember that other emiter…was keyed to go from frame zero to frame one and stop.…We can play with the life of those particles if we need…but really it doesn't matter…
- Importing and layering footage
- Creating a camera and setting up a renderer
- Animating cameras in 3D space
- Adding a particle system
- Lighting the scene
- Adding effects like depth of field and motion blur
- Painting a logo
- Adding text
- Rendering the final composite
Skill Level Intermediate
Mograph Techniques: Fractured 3D Typewith Ian Robinson1h 53m Intermediate
1. Importing and Layering Footage
2. Animating Cameras in 3D Space
3. Adding Particles
Creating a particle renderer6m 19s
4. Lighting the Scene
5. Adding Post Effects and Final Polish
6. Using Paint to Create a Logo
7. Adding Text and Rendering
Next steps1m 21s
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