Find out how to connect different shapes using the Loft command.
- [Instructor] Extruding profiles is cool and all, … but there are other tools … that can create much more complex shapes … than just extruding out a sketched profile. … This is going to be a quick example of what a loft is, … and in the following videos I'll show you specifically … how to set this up. … But I just want to show you what a loft is right now. … I have three profiles here. … Kind of see that they are aligned. … I also have this little curly Q down here, … which we'll get into in a later video, … but I want to show you what a loft is. … You go to Create, Loft. … And right now I'm using the 2-11 Lofting Example … if you want to follow along. … But you select one profile. … Another. … And another. … And click OK. … And you turn off the sketches if you want. … We now have a super complex shape that is … a rectangle … flowing to a circle … through, … let me turn these back on, … a diamond in the center. … And again, these are very resilient sort of things. … You change … one of the sketch objects …
Author
Released
8/28/2019Note: This course was created and produced by HoneyPoint3D. We are honored to host this training in our library.
- Creating basic shapes
- Using Fusion 360 environments
- Sketching
- Extruding profiles to create objects
- Sculpting
- Surface modeling
- Editing via the timeline
- Editing and combining shapes
- Analyzing your work
- Rendering
- Exporting models
Skill Level Beginner
Duration
Views
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Introduction
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1. Introduction to Fusion 360
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What Fusion 360 does7m 30s
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What Fusion 360 does not do3m 49s
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Browser-based CAD4m 41s
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2. Creating Basic Shapes
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Fusion 360's environments3m 49s
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Environments: Designing4m 6s
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Environments: Showing2m 1s
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Environments: Making1m 58s
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User interface refresher2m 54s
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Let's create some primitives4m 56s
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An intro to sketching6m 25s
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Sketch dimensions explained5m 48s
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What is lofting?1m 40s
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What are Sweeps?3m 13s
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Fusion 360 can sculpt?9m 16s
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What is surface modeling?7m 25s
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3. Planning Your Design
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Planning the process2m 44s
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Take a step back3m 8s
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Overview of the timeline3m 43s
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Editing via the timeline3m 53s
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Why create user parameters?5m 22s
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The importance of edges3m 48s
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4. Editing Your Shapes
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Making shapes useful8m 45s
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Making shapes nice4m 38s
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Combining shapes5m 50s
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Use patterns14m 5s
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Sculpt edges and editing5m 2s
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5. Inspecting and Creating Your Work
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Analysis tools10m 18s
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Analysis tools 27m 51s
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Measurement tools6m 2s
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Exporting solid models4m 38s
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Exporting polygonal models3m 38s
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6. Solid Modeling Tutorial: Headphone Hanger
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Strategy: Inside-out2m 24s
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Strategy: Outside-in4m 9s
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Creating a baseplate7m 16s
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Bonus: Sweeping a lip7m 17s
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7. Sculpt Modeling Tutorial: Headphone Hanger
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Importing your template1m 52s
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8. Now That You Have Your Model
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Let's make some photos3m 6s
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Setting up your render stage7m 54s
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Conclusion
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Next steps1m 29s
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Video: What is lofting?