Join Thom Tremblay for an in-depth discussion in this video Setting preferences, part of Fusion 360: Designing for Metal.
- [Thom] Different people in different areas work with local standards, or their own version of them. Fusion 360 uses preferences to set up the default working conditions that you would use. The units used in the design file in Fusion 360 travel with the file, so the metric units that were applied in the course files will automatically be in place for you. I think it's important for you to see where you can make choices for your own work, so let's take a couple of minutes to review the Fusion 360 user preferences, and a couple of working environment options.
To access the preferences, go to your name and use the pull down to select preferences. In the preferences dialogue on the left, you'll see a number of different options, and on the right, you'll see the elements of those options. For people doing machining, they'll frequently want the positive Z axis to be the top of the part, so you can choose Z up. For people coming from other CAD systems, such as Inventor, Alias, or SolidWorks, you can set the pan, zoom and rotation options for the mouse to work like these applications using this pull down.
Another change the people might notice moving from, say, Autodesk Inventor to Fusion is the behavior of the orbit. Holding the shift key and pressing the middle mouse button, that would be free orbit. We can also change the units by coming under default units, you can tell it that you normally want to work in millimeters, centimeters, meters, and so on. You can also set separate units for CAM and for simulation. One thing I recommend taking a look at is under the preview option.
Preview allows you to get early access to new technologies emerging in Fusion 360. When you're done, set apply or OK to close the dialogue. Now I'd like to make a couple of simple changes to the working environment for my model so that the videos will be a little more clear. First I'll come to the display settings, make sure the visual style is set to shaded with visible edges only. I have the option of changing my environment to take on a different appearance if I like, but for clarity, I'll remain with photo booth.
Some of the other options under display settings, such as effects, allow you to choose whether or not you want to show shadows or ground reflections, but the only other changes I'll make for now are to go to the grid and snaps fly out, turn off the layout grid, and turn off snap to grid. This will help me just move and transition, and make modifications just a little more smoothly, along with deselecting incremental move. Setting up your environment, or even changing the previous preference changes you've made is easy.
Now let's begin making some metal parts in Fusion 360.
- Setting up parameters
- Joining components
- Animating and rendering the design
- Testing alternative materials
- Creating the setup
- Publishing and posting the design