From the course: Fusion 360: Animating Assemblies
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Manual Explode - Fusion 360 Tutorial
From the course: Fusion 360: Animating Assemblies
Manual Explode
- [Instructor] Let's start off by creating a new storyboard. And this time it's clean. Hitting okay. Let's setup to transform. And select manual, explode. So here we have a mini toolbar. Here we have the option for one step explosion, and sequential explosion. And now, we are prompted to select components to explode. I can select our turret directly, or head to components and expand. And select turret here. Let's select the turret here. Here we are given five arrows. I'm going to select this left arrow. So now it's highlighted in blue. Notice when I move our slider, our component moves to the direction to where our blue arrow is pointing. Obviously, our intent is to have our turret move up. In this instance, we have to hit cancel, and reselect manual explode this time. I'm hitting E for a shortcut key. Selecting this arrow, and pulling our slider to move this up. Let's hit the green check mark, and minimize our animation timeline. This time, I'm going to hit M for transform…
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Contents
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The animation workspace2m 49s
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(Locked)
Recording camera view3m 46s
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(Locked)
Auto Explode3m 52s
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(Locked)
Manual Explode2m 14s
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(Locked)
Turret and shell details5m 7s
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(Locked)
Isolating the subassembly3m 23s
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(Locked)
Exploding the subassembly4m 11s
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(Locked)
Completing the exploded animation6m 55s
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(Locked)
Adding 3D callouts3m 51s
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(Locked)
Exporting to video3m 10s
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(Locked)
Animation to 2D drawing5m 8s
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