From the course: Migrating from AutoCAD to Fusion 360

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Joint motion types: Rigid, cylindrical, and joint

Joint motion types: Rigid, cylindrical, and joint

From the course: Migrating from AutoCAD to Fusion 360

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Joint motion types: Rigid, cylindrical, and joint

- [Instructor] The common CAD practice of creating assemblies is by mates. Infusion 360, that should not be our mental focus. Instead, think how should our components behave or function, instead of what they cannot do. Let's discover the rigid joint. Hitting "Cancel," let's create another instance of our slider, so selecting our slider, Control-C, selecting our main file, hitting Control-V. Let's move this up. And hitting "OK." Hitting "J" for "joint." Selecting "Capture Position," motion type to be "Rigid." Let's hover over this face, holding Control and selecting this joint origin. I'm going to zoom in, so take note of the joint origin position. Holding Control and selecting this joint origin. And hitting "OK." Let's try to move this component by holding our left mouse button. So it doesn't move, meaning rigid simply locks components together, removing all degrees of freedom. And, yes, no motion was allowed. Let's delete our Slider:2. Hitting "Delete," selecting "Delete." Going back…

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