Join Taylor Hokanson for an in-depth discussion in this video How to use the exercise files, part of Learning Autodesk Fusion 360.
- [Voiceover] If you have access to the exercise files for this course you can download them to your desktop as I've done here. Now, a couple notes about Fusion. One of the things that makes the program so great is that it's parametric and that there's automatic tracking of versions for your files. But that makes it a little more complicated to offer a bunch of discrete files that map to specific points in the tutorial. So rather than give you a whole folder full of files that are confusingly titled we just have one here for our Jansen linkage and one here for the Saddle. This is the geometric portion of the tutorial and the Saddle is the organic portion.
We've also got a couple of images in here, Proportions.png and Saddleside and Saddletop. Now I'd also like to show you how to open one of these .f3d files in Fusion. Unfortunately it's not just as simple as double clicking the file. So if I head over to Fusion and click on the data panel button here I'll have access to all of my projects and some samples. First I hit New Project. I can call this whatever I want. For right now I'll just name it New Project. And once New Project pops up I can double click it, go inside, and then I'll have a couple of options right here.
One of these here to the left on my screen is the Upload button. I'll click that, move to select my files, head to Exercise Files and then for example click on Jansen.f3d. Then I press Upload and wait until it's complete. You can see here I have it listed twice just because I was doing this experiment earlier in the day. Once our upload is complete I'll head to Close and then I'll double click on the file and then finally it'll pop up here in our workspace.
So that's the final version of our file. Down here at the bottom you can see in the history that if I want to rewind the program so to speak to visit any of the previous options that I selected on the way to creating this device I can do so. However, I recommend you just go ahead and start from scratch with a blank file and follow all my steps along with the video. Another note before we move on, keep in mind that Fusion is cloud software and it's updated very frequently. That means that we keep up to date with the latest requests from the user base but it also means that the actual look of the program may change unexpectedly.
So it could very well be that as you're watching these videos you'll notice aesthetic changes, maybe the locations of buttons are slightly different and so forth. Bear with me, hopefully none of the changes will be significant enough to prevent you from getting a lot of use out of this tutorial. And finally, if you're viewing this course on a mobile device, a set top device or your membership doesn't provide access to the exercise files, that's okay. You can still follow along by watching how I use those files.
This course is an overview of the interface and the modeling, sculpting, and rendering workflows in Fusion 360. Taylor Hokanson shows how to import reference images, use the sketching tools, extrude 3D shapes, combine components into assemblies, and render animations that show your designs in action. Plus, learn how to sculpt organic shapes by editing T-Spline forms. This course has everything you need to use Fusion 360 to translate your ideas into elegant CAD drawings and fabrication-ready designs.
- Navigating the Fusion 360 interface
- Sketching triangles and struts
- Geometric modeling
- Organic sculpting
- Combining geometry
Skill Level Appropriate for all
Q: This course was updated on 10/30/2017. What changed?
A: The following topics were updated: drawing struts, copying the master strut sketch, and using the T-Spline box.