Join Taylor Hokanson for an in-depth discussion in this video Draw struts, part of Learning Autodesk Fusion 360.
- [Instructor] Okay, now we're up and running,…so let's continue to add the sum complexity.…You can see that I haven't done much yet,…but you can already start to get an idea…of how to take advantage of the data panel…and the different versionings of a file,…if versionings is a word.…So down here under getting started,…I can click the information button.…Getting started was the name I gave the file…that resides within the project.…And you can see that now we've already got two versions.…So we've got version two is currently in use,…and if I click here, we can see some of the older versions…up here on the cloud.…
If I open this one up it would just be the file…with nothing in it, but I'll continue to save these versions…so that everybody can follow along.…Okay, so here you can see I have my sketch called AL.…It looks like I have an extraneous sketch that…didn't have anything in it, so I'll just…delete that for now, and let's go ahead and…add some of the animated members that make up this leg.…So I'll head back to A360, and you can see that next up…
This course is an overview of the interface and the modeling, sculpting, and rendering workflows in Fusion 360. Taylor Hokanson shows how to import reference images, use the sketching tools, extrude 3D shapes, combine components into assemblies, and render animations that show your designs in action. Plus, learn how to sculpt organic shapes by editing T-Spline forms. This course has everything you need to use Fusion 360 to translate your ideas into elegant CAD drawings and fabrication-ready designs.
- Navigating the Fusion 360 interface
- Sketching triangles and struts
- Geometric modeling
- Organic sculpting
- Combining geometry
Skill Level Appropriate for all
Q: This course was updated on 10/30/2017. What changed?
A: The following topics were updated: drawing struts, copying the master strut sketch, and using the T-Spline box.
AutoCAD 2016 Essential Trainingwith Scott Onstott8h 46m Beginner
1. User Interface
3. Geometric Modeling
4. Organic Sculpting
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