Download Fusion 360 from https://www.autodesk.com/products/fusion-360/overview. It's available for Mac or PC and free for students and hobbyists.
- [Instructor] To download Fusion 360, you can go directly to autodesk's website by typing autodesk.com/fusion360. Once you get to the site, you'll see this Download Free Trial button. Go ahead and click on that, and it will guide you to setting up an account and downloading and installing the software. This is available for Mac or PC. Now, one thing I want to point out, and this tends to throw people off, is the term here, Download Free Trial.
Many people assume it's only going to be a limited trial, but if you scroll down the page, and you get to where it says "Free for students," notice it says students and educators can get Fusion 360 for free, however, that's not the end of the story. If you click again on Learn more, and then scroll down again, it'll actually say "Not a student or educator? "Try Fusion 360 free for 30 days." If you click on that, you finally get to this page where it lets you know that it's also free for start-ups, hobbyists, and enthusiasts.
"Full use of Fusion 360 for as long as you need it." If you click on the little I here, you'll get some more information including that businesses who make less than a hundred thousand a year in revenue can also get Fusion for free. For some reason, autodesk does not outright advertise this. I don't know why, for some reason keep it hidden and make you dig to get this information. But I just want to point that out that you do get a free license whether you're a start-up, a hobbyist, an enthusiast, and what happens is you'll download the software, and it'll say 30-day trial, but after the 30 days, it's simply going to ask you whether you're a student or a hobbyist, and you can just choose whichever you are.
They'll be a list of options. Just pick whichever one you are, and then you can continue using the software.
- Getting started with Fusion 360
- Sketching and extruding
- Editing sketches and features
- Using calipers to get precise measurements
- Designing according constraints
- Modifying dimensions
- Changing inches to millimeters
- Modifying features
- Attaching and calibrating a canvas
- Sketching by referencing a canvas
- Parallel constraints
- Combining bodies and separating bodies