From the course: Fusion 360: Animating Assemblies
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Auto Explode - Fusion 360 Tutorial
From the course: Fusion 360: Animating Assemblies
Auto Explode
- [Instructor] Hi everyone, in this lesson, we will discover the Transform tools in the animation workspace. Let's create a new storyboard by selecting the Splice button and the storyboard type to be Clean. Hitting OK. Let's set up to transform and discover auto-explode one level. Heading to our browser and twirling Components. So here, we have our parent file at the top level. And this items here are at the first level meaning the items at the sub assembly assay wheel, tire-rim, wheel and axle are all at the second level. Let's head up to our topmost level which is Untitled, selecting our main file, heading to Transform and selecting Auto Explode One Level. In addition, by auto exploding it takes a little bit of time to process and may take more depending on the number of your components. A mini toolbar will appear here. We can add a trail line visibility, so notice the trail line added and we have this slider to adjust the explosion scale. Let's move to our animation timeline…
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Contents
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The animation workspace2m 49s
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(Locked)
Recording camera view3m 46s
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(Locked)
Auto Explode3m 52s
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(Locked)
Manual Explode2m 14s
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(Locked)
Turret and shell details5m 7s
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(Locked)
Isolating the subassembly3m 23s
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(Locked)
Exploding the subassembly4m 11s
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(Locked)
Completing the exploded animation6m 55s
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(Locked)
Adding 3D callouts3m 51s
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(Locked)
Exporting to video3m 10s
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(Locked)
Animation to 2D drawing5m 8s
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