Join Steve Caplin for an in-depth discussion in this video Exporting the animation, part of Learning Adobe Fuse CC.
- [Voiceover] Once you've got the animation you want,…you can add it to your Assets by clicking this button.…We can now go to download it.…There's the jump that we chose,…and we can choose Cue Download, and it's now…asking us for the format we want to export this in.…Mixamo expects you to export your animation…for use in another program, so you'll choose…the format that you want for your source program,…the number of frames per second, from 24 to 60.…
You can choose it with or without a skin,…and if you want, you can reduce the number of key frames.…But these are all parameters, will be dictated…by the program you want to import it into.…Click Cue Download, and after a while…your download will now be ready,…and you'll be able to access this animation on your disc.…It's now ready.…All we have to do is click Download…to download this animation,…as, in this case, an FBX file.…
- Choosing and customizing the character's head
- Choosing a torso, legs, and arms
- Adding clothing, hair, glasses, and hats
- Posing the model in Mixamo
- Placing and animating the model in Photoshop
Skill Level Beginner
Animating Cartoon Characters in Mayawith George Maestri2h 17m Intermediate
Photoshop CC 2015 Essential Trainingwith Julieanne Kost12h 27m Beginner
1. Creating the Head
2. Building the Body
3. Adding Clothing
4. Customizing Texture
5. Posing the Model in Mixamo
6. Placing the Model in Photoshop
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